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Interactive software designed by Justin Gitlin part of Smithsonian Institute鈥檚 FUTURES exhibition

Justin Gitlin stands in front of the "Me + You sculpture at the Smithsonian with Suchi Reddy and an unidentified person.

Centrally located in the Smithsonian Institute鈥檚 new 鈥淔utures鈥 exhibition in Washington D.C. is an interactive light sculpture designed by acclaimed New York artist and architect Suchi Reddy, with support from a team of creative technologists that includes renowned multimedia artist and Creative Technology and Design program Lecturer Justin Gitlin.听


Called 鈥渕e + you,鈥 the two-story sculpture invites visitors to say a word into one of nine "mandalas" that describes their future. Based on the word used and tonal qualities of the visitor鈥檚 voice, software designed by Gitlin interfaces with an Amazon Web Services machine learning algorithm to generate a dynamic light display on the mandala, representing the individual鈥檚 description of their future.听

Meanwhile, the sculpture鈥檚 upper lighting represents all visitors鈥 collective future visions.

As a member of Hovercraft Studio, Gitlin also helped develop the project鈥檚 website, which let聽site visitors remotely influence the sculpture鈥檚 colors by entering a word that describes their visions of the future.听

Gitlin's work with Reddy鈥檚 and Hovercraft鈥檚 creative teams included planning and building the human-computer interactions and the graphics software that powers the 3D animations across 10,000 LED lights. The creative team specced, acquired and installed 10 computers, nine Arduinos, nine microphones and an accessible touchscreen, all of which come together to control the sculpture鈥檚 appearance moment to moment. Gitlin said he spent a significant amount of time collaborating with the lighting design to ensure each of the 10,000 LED pixels were mapped and functioning properly, and that colors generated across different types of LED lights were consistent.

鈥淚 made a variety of contributions to the creative direction of the project. The process of realizing Suchi's vision and Hovercraft's collective interpretation of that vision involved prototyping concepts, simulating them in 3D, and iterating until they felt right and fit with the creative goals of the piece,鈥 said Gitlin.

Gitlin came to the Smithsonian project by way of a series of Nike-sponsored retail installations he鈥檚 collaborated on for the design and fabrication company, Bednark.

After being invited to help build Suchi鈥檚 sculpture, Bednark brought in Hovercraft to help conceptualize and build the sculpture鈥檚 digital functionality. Given Gitlin鈥檚 skills in interaction design and generative installations, it was clear that he could contribute more to the project by joining Hovercraft鈥檚 team.

The Futures exhibition is located in the historic Arts and Industries Building, the Smithsonian鈥檚 second oldest structure, which opened in 1881. Interestingly, the light sculpture is located in the building鈥檚 rotunda where, in 1881 when the building opened, many people would have had their first glimpse of Edison's light bulb.听

Can't make it to D.C. but intrigued by聽the聽idea of interactive light-based art?聽 Closer to home,聽Gitlin's聽聽runs聽through February at the Old Masonic Hall in Breckenridge.